Dromedary Camel Mesh 2006
3D Studio Max
Modeled, UV Mapped, Textures, Bump Mapped
3138 TriPolys
 


Full Model with bump map


Closeup of face


Wireframe


UVMap

I know this might look a little silly, but I just wanted to demonstrate
what my UV Mapping looks like with a dot/checker map applied. I prefer
this because it gives the best of both worlds to eliminate stretching of
the texture.
 
 
 
 
 
 

 

Nicky Pearson
e-mail: ratpot@hotmail.com