Dromedary
Camel Mesh 2006
3D
Studio Max
Modeled,
UV Mapped, Textures, Bump Mapped
3138
TriPolys
Full Model with bump map
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Closeup of face
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Wireframe
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UVMap
I
know this might look a little silly, but I just wanted
to demonstrate
what
my UV Mapping looks like with a dot/checker map applied.
I prefer
this
because it gives the best of both worlds to eliminate
stretching of
the
texture.
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